A run animation for my art nouveau project. 16 frames total, not coloured yet, but that will soon be done.
The basics of the animation/game:
You're death, riding trough the realm of spirits to pick up lost souls because you're totallt behind on your schedule, and you really need to get this done because otherwise you can't go chilling with your hoes.
(that last part is a joke.)
Now the main goal was to create a so called 'art game' I had no idea what it was, and I'm still not quite sure, but this: [link] is also considered an art game.
a mindful critique on this would be greatly appreciated, since it might even help me get a better mark for this project ^^
The animation is smooth, but the thing is that the horse's size changes every cycle, from very large to much smaller. I don't know if that was intended or not, I would assume...
I noticed it thanks to ~tsonline too. I recently got around to coloring it and in that process I also solved this problem. Thank you for the helpful comment though ^^
You're very welcome, and I'm glad you were able to fix it!